Henri Verbeet : wined3d: Get rid of the redundant "return_value" variable.
Alexandre Julliard
julliard at winehq.org
Mon Jul 6 09:33:57 CDT 2009
Module: wine
Branch: master
Commit: ad0ef46a39df6fcae62554c15da5a48ee2f52eab
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ad0ef46a39df6fcae62554c15da5a48ee2f52eab
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Jul 6 10:08:38 2009 +0200
wined3d: Get rid of the redundant "return_value" variable.
---
dlls/wined3d/directx.c | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 9ac96fe..0bbb198 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -468,7 +468,6 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
GLint gl_max;
GLfloat gl_floatv[2];
int major = 1, minor = 0;
- BOOL return_value = TRUE;
unsigned i;
HDC hdc;
unsigned int vidmem=0;
@@ -1548,7 +1547,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
}
LEAVE_GL();
- return return_value;
+ return TRUE;
}
/**********************************************************
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