Henri Verbeet : wined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_LOCKABLE.
Alexandre Julliard
julliard at winehq.org
Mon Jun 8 09:44:45 CDT 2009
Module: wine
Branch: master
Commit: 4bc21808210c9cbfc48f8ccf74785f4d3f080bc0
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4bc21808210c9cbfc48f8ccf74785f4d3f080bc0
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Jun 8 10:35:05 2009 +0200
wined3d: Use GL_DEPTH_COMPONENT32F for WINED3DFMT_D32F_LOCKABLE.
---
dlls/wined3d/utils.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 00f67d0..29f40a4 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -446,10 +446,10 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = {
GL_LUMINANCE, GL_UNSIGNED_SHORT,
WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3D_GL_EXT_NONE},
- {WINED3DFMT_D32F_LOCKABLE, GL_DEPTH_COMPONENT32_ARB, GL_DEPTH_COMPONENT32_ARB, 0,
+ {WINED3DFMT_D32F_LOCKABLE, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT32F, 0,
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH,
- ARB_DEPTH_TEXTURE},
+ ARB_DEPTH_BUFFER_FLOAT},
{WINED3DFMT_D24FS8, GL_DEPTH_COMPONENT24_ARB, GL_DEPTH_COMPONENT24_ARB, 0,
GL_DEPTH_COMPONENT, GL_FLOAT,
WINED3DFMT_FLAG_DEPTH,
More information about the wine-cvs
mailing list