Stefan Dösinger :  wined3d : Store the bumpmap ARB constants in ARB structures.

Alexandre Julliard julliard at winehq.org
Wed Jun 10 10:16:58 CDT 2009


Module: wine
Branch: master
Commit: 298bd3c50da3fd181ba73a5c139c45ef8d0db743
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=298bd3c50da3fd181ba73a5c139c45ef8d0db743

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Tue Jun  9 14:14:12 2009 -0700

 wined3d: Store the bumpmap ARB constants in ARB structures.

---

 dlls/wined3d/arb_program_shader.c |  149 +++++++++++++++++++++----------------
 dlls/wined3d/glsl_shader.c        |   31 +++-----
 dlls/wined3d/wined3d_private.h    |    8 --
 3 files changed, 97 insertions(+), 91 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=298bd3c50da3fd181ba73a5c139c45ef8d0db743



More information about the wine-cvs mailing list