Henri Verbeet : wined3d: Create a frontend for parsing shaders.

Alexandre Julliard julliard at winehq.org
Mon May 4 09:06:38 CDT 2009


Module: wine
Branch: master
Commit: 2378108eb9de8d7dbe38ca7b4c5c05fcc7cb3bee
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2378108eb9de8d7dbe38ca7b4c5c05fcc7cb3bee

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon May  4 09:49:27 2009 +0200

wined3d: Create a frontend for parsing shaders.

---

 dlls/wined3d/arb_program_shader.c |   12 ++++--
 dlls/wined3d/baseshader.c         |   70 ++++++++++++++++++++-----------------
 dlls/wined3d/glsl_shader.c        |   12 ++++--
 dlls/wined3d/pixelshader.c        |    8 +++--
 dlls/wined3d/shader_sm1.c         |   19 +++++++---
 dlls/wined3d/vertexshader.c       |    9 +++--
 dlls/wined3d/wined3d_private.h    |   44 ++++++++++++++---------
 7 files changed, 104 insertions(+), 70 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=2378108eb9de8d7dbe38ca7b4c5c05fcc7cb3bee



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