Henri Verbeet : wined3d: Create a struct wined3d_shader_version to store version information.

Alexandre Julliard julliard at winehq.org
Thu May 7 09:25:37 CDT 2009


Module: wine
Branch: master
Commit: 65622a052c58683e6309c6663fd6322da26344df
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=65622a052c58683e6309c6663fd6322da26344df

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed May  6 17:59:21 2009 +0200

wined3d: Create a struct wined3d_shader_version to store version information.

The version tokens in SM1-3 and SM4 are similar, but not the same.

---

 dlls/wined3d/arb_program_shader.c |   51 +++---
 dlls/wined3d/baseshader.c         |   48 +++---
 dlls/wined3d/glsl_shader.c        |   71 ++++----
 dlls/wined3d/pixelshader.c        |   31 ++--
 dlls/wined3d/shader_sm1.c         |  337 +++++++++++++++++++------------------
 dlls/wined3d/shader_sm4.c         |   36 ++++-
 dlls/wined3d/vertexshader.c       |   20 ++-
 dlls/wined3d/wined3d_private.h    |   38 +++-
 8 files changed, 350 insertions(+), 282 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=65622a052c58683e6309c6663fd6322da26344df



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