Alexandre Julliard : opengl32/tests: Use explicit prototypes for function pointers.

Alexandre Julliard julliard at winehq.org
Fri Oct 2 11:02:25 CDT 2009


Module: wine
Branch: master
Commit: 8349b13453b932e9dfd30fae9c3f484218deba92
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=8349b13453b932e9dfd30fae9c3f484218deba92

Author: Alexandre Julliard <julliard at winehq.org>
Date:   Fri Oct  2 14:56:43 2009 +0200

opengl32/tests: Use explicit prototypes for function pointers.

---

 dlls/opengl32/tests/opengl.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/opengl32/tests/opengl.c b/dlls/opengl32/tests/opengl.c
index 96df784..13e41fd 100644
--- a/dlls/opengl32/tests/opengl.c
+++ b/dlls/opengl32/tests/opengl.c
@@ -48,7 +48,7 @@ static int (WINAPI *pwglReleasePbufferDCARB)(HPBUFFERARB, HDC);
 
 /* WGL_ARB_make_current_read */
 static BOOL (WINAPI *pwglMakeContextCurrentARB)(HDC hdraw, HDC hread, HGLRC hglrc);
-static HDC (WINAPI *pwglGetCurrentReadDCARB)();
+static HDC (WINAPI *pwglGetCurrentReadDCARB)(void);
 
 /* WGL_ARB_pixel_format */
 #define WGL_ACCELERATION_ARB 0x2003




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