Alexandre Julliard : opengl32/tests: Use explicit prototypes for function pointers.
Alexandre Julliard
julliard at winehq.org
Fri Oct 2 11:02:25 CDT 2009
Module: wine
Branch: master
Commit: 8349b13453b932e9dfd30fae9c3f484218deba92
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8349b13453b932e9dfd30fae9c3f484218deba92
Author: Alexandre Julliard <julliard at winehq.org>
Date: Fri Oct 2 14:56:43 2009 +0200
opengl32/tests: Use explicit prototypes for function pointers.
---
dlls/opengl32/tests/opengl.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/opengl32/tests/opengl.c b/dlls/opengl32/tests/opengl.c
index 96df784..13e41fd 100644
--- a/dlls/opengl32/tests/opengl.c
+++ b/dlls/opengl32/tests/opengl.c
@@ -48,7 +48,7 @@ static int (WINAPI *pwglReleasePbufferDCARB)(HPBUFFERARB, HDC);
/* WGL_ARB_make_current_read */
static BOOL (WINAPI *pwglMakeContextCurrentARB)(HDC hdraw, HDC hread, HGLRC hglrc);
-static HDC (WINAPI *pwglGetCurrentReadDCARB)();
+static HDC (WINAPI *pwglGetCurrentReadDCARB)(void);
/* WGL_ARB_pixel_format */
#define WGL_ACCELERATION_ARB 0x2003
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