Jörg Höhle : winmm: Require at least 16 bytes in the WAVE fmt header for PlaySound.

Alexandre Julliard julliard at winehq.org
Mon Oct 5 09:54:30 CDT 2009


Module: wine
Branch: master
Commit: 376f74b452c2b8dff15b62f6225a27e29814accc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=376f74b452c2b8dff15b62f6225a27e29814accc

Author: Jörg Höhle <hoehle at users.sourceforge.net>
Date:   Sat Oct  3 11:42:37 2009 +0200

winmm: Require at least 16 bytes in the WAVE fmt header for PlaySound.

---

 dlls/winmm/playsound.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/winmm/playsound.c b/dlls/winmm/playsound.c
index e1badec..54db68f 100644
--- a/dlls/winmm/playsound.c
+++ b/dlls/winmm/playsound.c
@@ -376,7 +376,7 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
 	  (LPSTR)&mmckInfo.ckid, mmckInfo.fccType, mmckInfo.cksize);
 
     lpWaveFormat = HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize);
-    if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(WAVEFORMAT))
+    if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(PCMWAVEFORMAT))
 	goto errCleanUp;
 
     TRACE("wFormatTag=%04X !\n", 	lpWaveFormat->wFormatTag);




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