Jeff Zaroyko : wined3d: Fix prototype for set_texture_matrix.
Alexandre Julliard
julliard at winehq.org
Mon Oct 12 11:19:47 CDT 2009
Module: wine
Branch: master
Commit: a1126242a729cde9bf7143b995d2f4776c24f6ae
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a1126242a729cde9bf7143b995d2f4776c24f6ae
Author: Jeff Zaroyko <jeffz at jeffz.name>
Date: Sat Oct 10 18:30:47 2009 +1100
wined3d: Fix prototype for set_texture_matrix.
---
dlls/wined3d/wined3d_private.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 87e752e..66d3865 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2405,7 +2405,7 @@ BOOL is_invalid_op(IWineD3DDeviceImpl *This, int stage, WINED3DTEXTUREOP op,
void set_tex_op_nvrc(IWineD3DDevice *iface, BOOL is_alpha, int stage, WINED3DTEXTUREOP op,
DWORD arg1, DWORD arg2, DWORD arg3, INT texture_idx, DWORD dst) DECLSPEC_HIDDEN;
void set_texture_matrix(const float *smat, DWORD flags, BOOL calculatedCoords,
- BOOL transformed, DWORD coordtype, BOOL ffp_can_disable_proj) DECLSPEC_HIDDEN;
+ BOOL transformed, WINED3DFORMAT coordtype, BOOL ffp_can_disable_proj) DECLSPEC_HIDDEN;
void texture_activate_dimensions(DWORD stage, IWineD3DStateBlockImpl *stateblock,
struct wined3d_context *context) DECLSPEC_HIDDEN;
void sampler_texdim(DWORD state, IWineD3DStateBlockImpl *stateblock,
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