Rico Schüller : wined3d: Don't call wglMakeCurrent( NULL, NULL) in context_set_current() if the current context is NULL.
Alexandre Julliard
julliard at winehq.org
Tue Sep 22 13:56:28 CDT 2009
Module: wine
Branch: master
Commit: 8c414df17f57840e0687db1ece53857e4e791d74
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8c414df17f57840e0687db1ece53857e4e791d74
Author: Rico Schüller <kgbricola at web.de>
Date: Sat Sep 19 15:52:18 2009 +0200
wined3d: Don't call wglMakeCurrent(NULL, NULL) in context_set_current() if the current context is NULL.
---
dlls/wined3d/context.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index c4cd436..28cd4a0 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -762,7 +762,7 @@ BOOL context_set_current(struct wined3d_context *ctx)
}
ctx->current = 1;
}
- else
+ else if(pwglGetCurrentContext())
{
TRACE("Clearing current D3D context.\n");
if (!pwglMakeCurrent(NULL, NULL))
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