Henri Verbeet : wined3d: Fix a typo.
Alexandre Julliard
julliard at winehq.org
Tue Sep 29 11:09:08 CDT 2009
Module: wine
Branch: master
Commit: 6a7b97b61712764bea9215eb088fcbf4dfa29b9c
URL: http://source.winehq.org/git/wine.git/?a=commit;h=6a7b97b61712764bea9215eb088fcbf4dfa29b9c
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Sep 29 11:09:03 2009 +0200
wined3d: Fix a typo.
---
dlls/wined3d/wined3d_private.h | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index b431a1b..66d3c1a 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2293,7 +2293,7 @@ struct IWineD3DStateBlockImpl
/* Light hashmap . Collisions are handled using standard wine double linked lists */
#define LIGHTMAP_SIZE 43 /* Use of a prime number recommended. Set to 1 for a linked list! */
#define LIGHTMAP_HASHFUNC(x) ((x) % LIGHTMAP_SIZE) /* Primitive and simple function */
- struct list lightMap[LIGHTMAP_SIZE]; /* Mashmap containing the lights */
+ struct list lightMap[LIGHTMAP_SIZE]; /* Hash map containing the lights */
PLIGHTINFOEL *activeLights[MAX_ACTIVE_LIGHTS]; /* Map of opengl lights to d3d lights */
/* Clipping */
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