Henri Verbeet : wined3d: Allow filtering and blending with WINED3DFMT_ATI2N .

Alexandre Julliard julliard at winehq.org
Tue Aug 3 13:10:34 CDT 2010


Module: wine
Branch: master
Commit: 6cb38b9c93a695b5cc464f26e76ffab6ddc6b6cb
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=6cb38b9c93a695b5cc464f26e76ffab6ddc6b6cb

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Aug  3 10:13:34 2010 +0200

wined3d: Allow filtering and blending with WINED3DFMT_ATI2N.

---

 dlls/wined3d/utils.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index f2bb60e..479f329 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -845,11 +845,11 @@ static const struct wined3d_format_texture_info format_texture_info[] =
     /* Vendor-specific formats */
     {WINED3DFMT_ATI2N,                  GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI, 0,
             GL_LUMINANCE_ALPHA,         GL_UNSIGNED_BYTE,                 0,
-            0,
+            WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
             ATI_TEXTURE_COMPRESSION_3DC, NULL},
     {WINED3DFMT_ATI2N,                  GL_COMPRESSED_RED_GREEN_RGTC2,    GL_COMPRESSED_RED_GREEN_RGTC2,         0,
             GL_LUMINANCE_ALPHA,         GL_UNSIGNED_BYTE,                 0,
-            0,
+            WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
             ARB_TEXTURE_COMPRESSION_RGTC, NULL},
 };
 




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