Alexandre Julliard : d3drm: Use float instead of long in the spec file for 32-bit floating point values .

Alexandre Julliard julliard at winehq.org
Tue Aug 31 11:15:59 CDT 2010


Module: wine
Branch: master
Commit: afa57da929846014254e3459347cf017072080c0
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=afa57da929846014254e3459347cf017072080c0

Author: Alexandre Julliard <julliard at winehq.org>
Date:   Tue Aug 31 12:35:35 2010 +0200

d3drm: Use float instead of long in the spec file for 32-bit floating point values.

---

 dlls/d3drm/d3drm.spec |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/dlls/d3drm/d3drm.spec b/dlls/d3drm/d3drm.spec
index 4efb9ee..4108a72 100644
--- a/dlls/d3drm/d3drm.spec
+++ b/dlls/d3drm/d3drm.spec
@@ -2,12 +2,12 @@
 @ stdcall D3DRMColorGetBlue(long)
 @ stdcall D3DRMColorGetGreen(long)
 @ stdcall D3DRMColorGetRed(long)
-@ stdcall D3DRMCreateColorRGB(long long long)
-@ stdcall D3DRMCreateColorRGBA(long long long long)
+@ stdcall D3DRMCreateColorRGB(float float float)
+@ stdcall D3DRMCreateColorRGBA(float float float float)
 @ stdcall D3DRMMatrixFromQuaternion(ptr ptr)
-@ stdcall D3DRMQuaternionFromRotation(ptr ptr long)
+@ stdcall D3DRMQuaternionFromRotation(ptr ptr float)
 @ stdcall D3DRMQuaternionMultiply(ptr ptr ptr)
-@ stdcall D3DRMQuaternionSlerp(ptr ptr ptr long)
+@ stdcall D3DRMQuaternionSlerp(ptr ptr ptr float)
 @ stdcall D3DRMVectorAdd(ptr ptr ptr)
 @ stdcall D3DRMVectorCrossProduct(ptr ptr ptr)
 @ stdcall D3DRMVectorDotProduct(ptr ptr)
@@ -15,8 +15,8 @@
 @ stdcall D3DRMVectorNormalize(ptr)
 @ stdcall D3DRMVectorRandom(ptr)
 @ stdcall D3DRMVectorReflect(ptr ptr ptr)
-@ stdcall D3DRMVectorRotate(ptr ptr ptr long)
-@ stdcall D3DRMVectorScale(ptr ptr long)
+@ stdcall D3DRMVectorRotate(ptr ptr ptr float)
+@ stdcall D3DRMVectorScale(ptr ptr float)
 @ stdcall D3DRMVectorSubtract(ptr ptr ptr)
 @ stdcall Direct3DRMCreate(ptr)
 @ stub DllCanUnloadNow




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