Alexandre Julliard : d3drm: Use float instead of long in the spec file for 32-bit floating point values .
Alexandre Julliard
julliard at winehq.org
Tue Aug 31 11:15:59 CDT 2010
Module: wine
Branch: master
Commit: afa57da929846014254e3459347cf017072080c0
URL: http://source.winehq.org/git/wine.git/?a=commit;h=afa57da929846014254e3459347cf017072080c0
Author: Alexandre Julliard <julliard at winehq.org>
Date: Tue Aug 31 12:35:35 2010 +0200
d3drm: Use float instead of long in the spec file for 32-bit floating point values.
---
dlls/d3drm/d3drm.spec | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/dlls/d3drm/d3drm.spec b/dlls/d3drm/d3drm.spec
index 4efb9ee..4108a72 100644
--- a/dlls/d3drm/d3drm.spec
+++ b/dlls/d3drm/d3drm.spec
@@ -2,12 +2,12 @@
@ stdcall D3DRMColorGetBlue(long)
@ stdcall D3DRMColorGetGreen(long)
@ stdcall D3DRMColorGetRed(long)
-@ stdcall D3DRMCreateColorRGB(long long long)
-@ stdcall D3DRMCreateColorRGBA(long long long long)
+@ stdcall D3DRMCreateColorRGB(float float float)
+@ stdcall D3DRMCreateColorRGBA(float float float float)
@ stdcall D3DRMMatrixFromQuaternion(ptr ptr)
-@ stdcall D3DRMQuaternionFromRotation(ptr ptr long)
+@ stdcall D3DRMQuaternionFromRotation(ptr ptr float)
@ stdcall D3DRMQuaternionMultiply(ptr ptr ptr)
-@ stdcall D3DRMQuaternionSlerp(ptr ptr ptr long)
+@ stdcall D3DRMQuaternionSlerp(ptr ptr ptr float)
@ stdcall D3DRMVectorAdd(ptr ptr ptr)
@ stdcall D3DRMVectorCrossProduct(ptr ptr ptr)
@ stdcall D3DRMVectorDotProduct(ptr ptr)
@@ -15,8 +15,8 @@
@ stdcall D3DRMVectorNormalize(ptr)
@ stdcall D3DRMVectorRandom(ptr)
@ stdcall D3DRMVectorReflect(ptr ptr ptr)
-@ stdcall D3DRMVectorRotate(ptr ptr ptr long)
-@ stdcall D3DRMVectorScale(ptr ptr long)
+@ stdcall D3DRMVectorRotate(ptr ptr ptr float)
+@ stdcall D3DRMVectorScale(ptr ptr float)
@ stdcall D3DRMVectorSubtract(ptr ptr ptr)
@ stdcall Direct3DRMCreate(ptr)
@ stub DllCanUnloadNow
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