Stefan Dösinger : d3d9: Pass count= 0 when clearing the whole surface.

Alexandre Julliard julliard at winehq.org
Mon Jul 5 12:09:58 CDT 2010


Module: wine
Branch: master
Commit: dd6cabcc1e7761ebea98cd83a9efb184eb5cad7e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=dd6cabcc1e7761ebea98cd83a9efb184eb5cad7e

Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Sat Jul  3 15:26:53 2010 +0200

d3d9: Pass count=0 when clearing the whole surface.

---

 dlls/d3d9/tests/visual.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index b3d1103..a17588b 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -9766,13 +9766,13 @@ static void np2_stretch_rect_test(IDirect3DDevice9 *device) {
     hr = IDirect3DTexture9_GetSurfaceLevel(dsttex, 0, &dst);
     ok(hr == D3D_OK, "IDirect3DTexture9_GetSurfaceLevel failed with %08x\n", hr);
 
-    hr = IDirect3DDevice9_Clear(device, 1, NULL, D3DCLEAR_TARGET, 0xff00ffff, 0.0, 0);
+    hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ffff, 0.0, 0);
     ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %08x\n", hr);
 
     /* Clear the StretchRect destination for debugging */
     hr = IDirect3DDevice9_SetRenderTarget(device, 0, dst);
     ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderTarget failed with %08x\n", hr);
-    hr = IDirect3DDevice9_Clear(device, 1, NULL, D3DCLEAR_TARGET, 0xffff00ff, 0.0, 0);
+    hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff00ff, 0.0, 0);
     ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %08x\n", hr);
 
     hr = IDirect3DDevice9_SetRenderTarget(device, 0, src);




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