Stefan Dösinger : d3d9: Pass count= 0 when clearing the whole surface.
Alexandre Julliard
julliard at winehq.org
Mon Jul 5 12:09:58 CDT 2010
Module: wine
Branch: master
Commit: dd6cabcc1e7761ebea98cd83a9efb184eb5cad7e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=dd6cabcc1e7761ebea98cd83a9efb184eb5cad7e
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Sat Jul 3 15:26:53 2010 +0200
d3d9: Pass count=0 when clearing the whole surface.
---
dlls/d3d9/tests/visual.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index b3d1103..a17588b 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -9766,13 +9766,13 @@ static void np2_stretch_rect_test(IDirect3DDevice9 *device) {
hr = IDirect3DTexture9_GetSurfaceLevel(dsttex, 0, &dst);
ok(hr == D3D_OK, "IDirect3DTexture9_GetSurfaceLevel failed with %08x\n", hr);
- hr = IDirect3DDevice9_Clear(device, 1, NULL, D3DCLEAR_TARGET, 0xff00ffff, 0.0, 0);
+ hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ffff, 0.0, 0);
ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %08x\n", hr);
/* Clear the StretchRect destination for debugging */
hr = IDirect3DDevice9_SetRenderTarget(device, 0, dst);
ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderTarget failed with %08x\n", hr);
- hr = IDirect3DDevice9_Clear(device, 1, NULL, D3DCLEAR_TARGET, 0xffff00ff, 0.0, 0);
+ hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff00ff, 0.0, 0);
ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed with %08x\n", hr);
hr = IDirect3DDevice9_SetRenderTarget(device, 0, src);
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