Dan Kegel : wined3d: Fix size of buffer in swapchain_create_context_for_thread().
Alexandre Julliard
julliard at winehq.org
Mon May 31 11:21:39 CDT 2010
Module: wine
Branch: master
Commit: f99e1d80e2357f4e134cb037bad84d5de457523e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=f99e1d80e2357f4e134cb037bad84d5de457523e
Author: Dan Kegel <dank at kegel.com>
Date: Mon May 31 05:09:55 2010 +0000
wined3d: Fix size of buffer in swapchain_create_context_for_thread().
---
dlls/wined3d/swapchain.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index b0d591a..69d3d0d 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -969,7 +969,7 @@ struct wined3d_context *swapchain_create_context_for_thread(IWineD3DSwapChain *i
}
context_release(ctx);
- newArray = HeapAlloc(GetProcessHeap(), 0, sizeof(*newArray) * This->num_contexts + 1);
+ newArray = HeapAlloc(GetProcessHeap(), 0, sizeof(*newArray) * (This->num_contexts + 1));
if(!newArray) {
ERR("Out of memory when trying to allocate a new context array\n");
context_destroy(This->device, ctx);
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