Matteo Bruni : d3dcompiler: Don' t store instruction length in DEF opcode in PS 1.x.
Alexandre Julliard
julliard at winehq.org
Thu Oct 14 10:56:23 CDT 2010
Module: wine
Branch: master
Commit: 422d57e2fc458e9ed5eb7e978459f52a37f53569
URL: http://source.winehq.org/git/wine.git/?a=commit;h=422d57e2fc458e9ed5eb7e978459f52a37f53569
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed Oct 13 22:19:03 2010 +0200
d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.
---
dlls/d3dcompiler_43/bytecodewriter.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/bytecodewriter.c b/dlls/d3dcompiler_43/bytecodewriter.c
index 5b22580..5ff1e2f 100644
--- a/dlls/d3dcompiler_43/bytecodewriter.c
+++ b/dlls/d3dcompiler_43/bytecodewriter.c
@@ -598,7 +598,7 @@ static void ps_1_x_header(struct bc_writer *This, const struct bwriter_shader *s
/* Declare the shader type and version */
put_dword(buffer, This->version);
- write_constF(shader, buffer, TRUE);
+ write_constF(shader, buffer, FALSE);
}
static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {
@@ -619,7 +619,7 @@ static void ps_1_4_header(struct bc_writer *This, const struct bwriter_shader *s
/* Declare the shader type and version */
put_dword(buffer, This->version);
- write_constF(shader, buffer, TRUE);
+ write_constF(shader, buffer, FALSE);
}
static void end(struct bc_writer *This, const struct bwriter_shader *shader, struct bytecode_buffer *buffer) {
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