Matteo Bruni : d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.

Alexandre Julliard julliard at winehq.org
Tue Oct 19 13:03:51 CDT 2010


Module: wine
Branch: master
Commit: d32a07a04beb4b222a48d69f0878a82112c0153d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=d32a07a04beb4b222a48d69f0878a82112c0153d

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Tue Oct 19 15:34:22 2010 +0200

d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.

---

 dlls/d3dx9_36/sprite.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/d3dx9_36/sprite.c b/dlls/d3dx9_36/sprite.c
index 341efc1..bff518a 100644
--- a/dlls/d3dx9_36/sprite.c
+++ b/dlls/d3dx9_36/sprite.c
@@ -338,7 +338,7 @@ static HRESULT WINAPI ID3DXSpriteImpl_Flush(LPD3DXSPRITE iface)
 {
     ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
     SPRITEVERTEX *vertices;
-    int i, count, start;
+    int i, count=0, start;
     TRACE("(%p)->(): relay\n", This);
 
     if(!This->ready) return D3DERR_INVALIDCALL;




More information about the wine-cvs mailing list