Matteo Bruni : d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
Alexandre Julliard
julliard at winehq.org
Tue Oct 19 13:03:51 CDT 2010
Module: wine
Branch: master
Commit: d32a07a04beb4b222a48d69f0878a82112c0153d
URL: http://source.winehq.org/git/wine.git/?a=commit;h=d32a07a04beb4b222a48d69f0878a82112c0153d
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Tue Oct 19 15:34:22 2010 +0200
d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
---
dlls/d3dx9_36/sprite.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/sprite.c b/dlls/d3dx9_36/sprite.c
index 341efc1..bff518a 100644
--- a/dlls/d3dx9_36/sprite.c
+++ b/dlls/d3dx9_36/sprite.c
@@ -338,7 +338,7 @@ static HRESULT WINAPI ID3DXSpriteImpl_Flush(LPD3DXSPRITE iface)
{
ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
SPRITEVERTEX *vertices;
- int i, count, start;
+ int i, count=0, start;
TRACE("(%p)->(): relay\n", This);
if(!This->ready) return D3DERR_INVALIDCALL;
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