Henri Verbeet : d3d8: Merge vertex and pixel shader implementations into a single file.
Alexandre Julliard
julliard at winehq.org
Thu Sep 2 12:01:23 CDT 2010
Module: wine
Branch: master
Commit: 29ed11e55f1ed2153537c892af4d7c6d8e4b2eea
URL: http://source.winehq.org/git/wine.git/?a=commit;h=29ed11e55f1ed2153537c892af4d7c6d8e4b2eea
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Sep 1 18:41:03 2010 +0200
d3d8: Merge vertex and pixel shader implementations into a single file.
---
dlls/d3d8/Makefile.in | 3 +-
dlls/d3d8/pixelshader.c | 113 -------------------
dlls/d3d8/shader.c | 280 ++++++++++++++++++++++++++++++++++++++++++++++
dlls/d3d8/vertexshader.c | 186 ------------------------------
4 files changed, 281 insertions(+), 301 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=29ed11e55f1ed2153537c892af4d7c6d8e4b2eea
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