Henri Verbeet : d3d8: Merge vertex and pixel shader implementations into a single file.

Alexandre Julliard julliard at winehq.org
Thu Sep 2 12:01:23 CDT 2010


Module: wine
Branch: master
Commit: 29ed11e55f1ed2153537c892af4d7c6d8e4b2eea
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=29ed11e55f1ed2153537c892af4d7c6d8e4b2eea

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Sep  1 18:41:03 2010 +0200

d3d8: Merge vertex and pixel shader implementations into a single file.

---

 dlls/d3d8/Makefile.in    |    3 +-
 dlls/d3d8/pixelshader.c  |  113 -------------------
 dlls/d3d8/shader.c       |  280 ++++++++++++++++++++++++++++++++++++++++++++++
 dlls/d3d8/vertexshader.c |  186 ------------------------------
 4 files changed, 281 insertions(+), 301 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=29ed11e55f1ed2153537c892af4d7c6d8e4b2eea



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