Henri Verbeet : wined3d: Do not mark invalid blend matrices dirty.

Alexandre Julliard julliard at winehq.org
Fri Sep 3 10:07:09 CDT 2010


Module: wine
Branch: master
Commit: e998fffc8f19b860102341b50847367f6d98e15c
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=e998fffc8f19b860102341b50847367f6d98e15c

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Sep  2 19:25:02 2010 +0200

wined3d: Do not mark invalid blend matrices dirty.

---

 dlls/wined3d/device.c |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 517e873..5116961 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2431,7 +2431,9 @@ static HRESULT  WINAPI  IWineD3DDeviceImpl_SetTransform(IWineD3DDevice *iface, W
         /* Handled by the state manager */
     }
 
-    IWineD3DDeviceImpl_MarkStateDirty(This, STATE_TRANSFORM(d3dts));
+    if (d3dts < WINED3DTS_WORLDMATRIX(This->adapter->gl_info.limits.blends))
+        IWineD3DDeviceImpl_MarkStateDirty(This, STATE_TRANSFORM(d3dts));
+
     return WINED3D_OK;
 
 }




More information about the wine-cvs mailing list