Andrew Nguyen : d3dx9_36: Fix D3DXCompileShader* spec file prototypes.
Alexandre Julliard
julliard at winehq.org
Tue Sep 7 11:22:56 CDT 2010
Module: wine
Branch: master
Commit: b42a243fec28e34feb1c4cf9fd5dc744d2954824
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b42a243fec28e34feb1c4cf9fd5dc744d2954824
Author: Andrew Nguyen <anguyen at codeweavers.com>
Date: Tue Sep 7 05:01:28 2010 -0500
d3dx9_36: Fix D3DXCompileShader* spec file prototypes.
---
dlls/d3dx9_36/d3dx9_36.spec | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index f533e82..9c84dbf 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -11,11 +11,11 @@
@ stub D3DXCleanMesh
@ stdcall D3DXColorAdjustContrast(ptr ptr float)
@ stdcall D3DXColorAdjustSaturation(ptr ptr float)
-@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr)
-@ stub D3DXCompileShaderFromFileA
-@ stub D3DXCompileShaderFromFileW
-@ stub D3DXCompileShaderFromResourceA
-@ stub D3DXCompileShaderFromResourceW
+@ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr)
+@ stdcall D3DXCompileShaderFromFileA(str ptr ptr str str long ptr ptr ptr)
+@ stdcall D3DXCompileShaderFromFileW(wstr ptr ptr str str long ptr ptr ptr)
+@ stdcall D3DXCompileShaderFromResourceA(ptr str ptr ptr str str long ptr ptr ptr)
+@ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal
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