Joris Huizer : wined3d: Fix typo in checkGLcall.

Alexandre Julliard julliard at winehq.org
Thu Sep 9 13:56:49 CDT 2010


Module: wine
Branch: master
Commit: 2fd50cb4b8ccc033c714676cd9421da7170d25da
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2fd50cb4b8ccc033c714676cd9421da7170d25da

Author: Joris Huizer <joris_huizer at yahoo.com>
Date:   Wed Sep  8 21:50:02 2010 +0200

wined3d: Fix typo in checkGLcall.

---

 dlls/wined3d/state.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index c04b317..f6249ee 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -3915,7 +3915,7 @@ static void transform_projection(DWORD state, IWineD3DStateBlockImpl *stateblock
 
         /* Window Coord 0 is the middle of the first pixel, so translate by 1/2 pixels */
         glTranslatef(63.0f / 128.0f, 63.0f / 128.0f, 0.0f);
-        checkGLcall("glTranslatef(63.0f / 128.0f, -63.0f / 128.0f, 0.0f)");
+        checkGLcall("glTranslatef(63.0f / 128.0f, 63.0f / 128.0f, 0.0f)");
     }
     else
     {




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