Francois Gouget : d3dcompiler_43: Make asmshader_error() and set_rel_reg() static.

Alexandre Julliard julliard at winehq.org
Mon Sep 13 17:14:43 CDT 2010


Module: wine
Branch: master
Commit: 7d9cd71db77959a2d8734cecfc71cc503df40681
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7d9cd71db77959a2d8734cecfc71cc503df40681

Author: Francois Gouget <fgouget at free.fr>
Date:   Mon Sep 13 10:45:39 2010 +0200

d3dcompiler_43: Make asmshader_error() and set_rel_reg() static.

---

 dlls/d3dcompiler_43/asmshader.y |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/asmshader.y b/dlls/d3dcompiler_43/asmshader.y
index db83ec3..5dc0914 100644
--- a/dlls/d3dcompiler_43/asmshader.y
+++ b/dlls/d3dcompiler_43/asmshader.y
@@ -71,12 +71,12 @@ void asmparser_message(struct asm_parser *ctx, const char *fmt, ...) {
     }
 }
 
-void asmshader_error(char const *s) {
+static void asmshader_error(char const *s) {
     asmparser_message(&asm_ctx, "Line %u: Error \"%s\" from bison\n", asm_ctx.line_no, s);
     set_parse_status(&asm_ctx, PARSE_ERR);
 }
 
-void set_rel_reg(struct shader_reg *reg, struct rel_reg *rel) {
+static void set_rel_reg(struct shader_reg *reg, struct rel_reg *rel) {
     /* We can have an additional offset without true relative addressing
      * ex. c2[ 4 ] */
     reg->regnum += rel->additional_offset;




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