Henri Verbeet : wined3d: Move vertex shader constants to wined3d_state.

Alexandre Julliard julliard at winehq.org
Mon Sep 20 12:12:21 CDT 2010


Module: wine
Branch: master
Commit: 8a148cc7c5bc625cef91d61d2d99b69ca8605719
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=8a148cc7c5bc625cef91d61d2d99b69ca8605719

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Sep 20 12:04:28 2010 +0200

wined3d: Move vertex shader constants to wined3d_state.

---

 dlls/wined3d/arb_program_shader.c |   17 ++++++------
 dlls/wined3d/device.c             |   12 ++++----
 dlls/wined3d/glsl_shader.c        |    6 ++--
 dlls/wined3d/stateblock.c         |   50 ++++++++++++++++++------------------
 dlls/wined3d/wined3d_private.h    |    8 ++---
 5 files changed, 46 insertions(+), 47 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=8a148cc7c5bc625cef91d61d2d99b69ca8605719



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