Henri Verbeet : wined3d: Move vertex shader constants to wined3d_state.
Alexandre Julliard
julliard at winehq.org
Mon Sep 20 12:12:21 CDT 2010
Module: wine
Branch: master
Commit: 8a148cc7c5bc625cef91d61d2d99b69ca8605719
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8a148cc7c5bc625cef91d61d2d99b69ca8605719
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Sep 20 12:04:28 2010 +0200
wined3d: Move vertex shader constants to wined3d_state.
---
dlls/wined3d/arb_program_shader.c | 17 ++++++------
dlls/wined3d/device.c | 12 ++++----
dlls/wined3d/glsl_shader.c | 6 ++--
dlls/wined3d/stateblock.c | 50 ++++++++++++++++++------------------
dlls/wined3d/wined3d_private.h | 8 ++---
5 files changed, 46 insertions(+), 47 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=8a148cc7c5bc625cef91d61d2d99b69ca8605719
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