Mariusz Pluciński : gameux: IGameStatistics:: GetMaxNameLength implementation.

Alexandre Julliard julliard at winehq.org
Fri Sep 24 11:43:44 CDT 2010


Module: wine
Branch: master
Commit: 301433b67034983313268022319d4ef4d36a0125
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=301433b67034983313268022319d4ef4d36a0125

Author: Mariusz Pluciński <vshader at gmail.com>
Date:   Thu Sep 23 15:39:42 2010 +0200

gameux: IGameStatistics::GetMaxNameLength implementation.

---

 dlls/gameux/gamestatistics.c       |    9 +++++++--
 dlls/gameux/tests/gamestatistics.c |    4 ++--
 2 files changed, 9 insertions(+), 4 deletions(-)

diff --git a/dlls/gameux/gamestatistics.c b/dlls/gameux/gamestatistics.c
index 063fbd5..905baf2 100644
--- a/dlls/gameux/gamestatistics.c
+++ b/dlls/gameux/gamestatistics.c
@@ -32,6 +32,7 @@
 WINE_DEFAULT_DEBUG_CHANNEL(gameux);
 
 #define MAX_CATEGORY_LENGTH 60
+#define MAX_NAME_LENGTH 30
 /*******************************************************************************
  * IGameStatistics implementation
  */
@@ -121,8 +122,12 @@ static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength(
     IGameStatistics *iface,
     UINT *cch)
 {
-    FIXME("stub\n");
-    return E_NOTIMPL;
+    TRACE("(%p, %p)\n", iface, cch);
+    if(!cch)
+        return E_INVALIDARG;
+
+    *cch = MAX_NAME_LENGTH;
+    return S_OK;
 }
 
 static HRESULT WINAPI GameStatisticsImpl_GetMaxValueLength(
diff --git a/dlls/gameux/tests/gamestatistics.c b/dlls/gameux/tests/gamestatistics.c
index 80e4e91..3904bea 100644
--- a/dlls/gameux/tests/gamestatistics.c
+++ b/dlls/gameux/tests/gamestatistics.c
@@ -248,8 +248,8 @@ static void test_gamestatisticsmgr( void )
         ok(uMaxCategoryLength==60, "getting maximum length of category returned invalid value: %d\n", uMaxCategoryLength);
 
         hr = IGameStatistics_GetMaxNameLength(gs, &uMaxNameLength);
-        todo_wine ok(hr==S_OK, "getting maximum name length failed\n");
-        todo_wine ok(uMaxNameLength==30, "getting maximum name length returned invalid value: %d\n", uMaxNameLength);
+        ok(hr==S_OK, "getting maximum name length failed\n");
+        ok(uMaxNameLength==30, "getting maximum name length returned invalid value: %d\n", uMaxNameLength);
 
         hr = IGameStatistics_GetMaxValueLength(gs, &uMaxValueLength);
         todo_wine ok(hr==S_OK, "getting maximum value length failed\n");




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