Matteo Bruni : wined3d: Add missing temporary variable declaration to ARB shader backend.
Alexandre Julliard
julliard at winehq.org
Thu Apr 28 12:18:55 CDT 2011
Module: wine
Branch: master
Commit: 0210a8384ae2972be2b48b058a8617ca34d47496
URL: http://source.winehq.org/git/wine.git/?a=commit;h=0210a8384ae2972be2b48b058a8617ca34d47496
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Apr 22 21:59:31 2011 +0200
wined3d: Add missing temporary variable declaration to ARB shader backend.
---
dlls/wined3d/arb_program_shader.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 227f262..2b5b4a0 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -4140,6 +4140,7 @@ static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader,
}
shader_addline(buffer, "TEMP TA;\n");
+ shader_addline(buffer, "TEMP TB;\n");
/* Base Declarations */
next_local = shader_generate_arb_declarations(shader, reg_maps, buffer,
More information about the wine-cvs
mailing list