Matteo Bruni : wined3d: Store currently active texture in the wined3d context.

Alexandre Julliard julliard at winehq.org
Thu Aug 25 13:00:14 CDT 2011


Module: wine
Branch: master
Commit: f47f9f7c74458936d33b1e368a517051be3e1837
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f47f9f7c74458936d33b1e368a517051be3e1837

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Wed Aug  3 01:34:15 2011 +0200

wined3d: Store currently active texture in the wined3d context.

---

 dlls/wined3d/arb_program_shader.c    |    6 +++---
 dlls/wined3d/ati_fragment_shader.c   |    3 +--
 dlls/wined3d/context.c               |   18 ++++++++++++------
 dlls/wined3d/device.c                |   15 ++++++---------
 dlls/wined3d/nvidia_texture_shader.c |   12 ++++--------
 dlls/wined3d/state.c                 |   18 ++++++------------
 dlls/wined3d/surface.c               |    2 +-
 dlls/wined3d/wined3d_private.h       |    3 +++
 8 files changed, 36 insertions(+), 41 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=f47f9f7c74458936d33b1e368a517051be3e1837



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