Michael Stefaniuc : dsound: Use the same struct for the primary buffer object as for the secondary.

Alexandre Julliard julliard at winehq.org
Wed Aug 31 13:19:20 CDT 2011


Module: wine
Branch: master
Commit: ffb51208e92041f905447407ac52f1ec2bbabf68
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=ffb51208e92041f905447407ac52f1ec2bbabf68

Author: Michael Stefaniuc <mstefani at redhat.de>
Date:   Wed Aug 31 01:11:29 2011 +0200

dsound: Use the same struct for the primary buffer object as for the secondary.

---

 dlls/dsound/dsound.c         |    6 ++--
 dlls/dsound/dsound_private.h |   20 ++----------
 dlls/dsound/primary.c        |   72 ++++++++++++++++++++++++++----------------
 dlls/dsound/sound3d.c        |    2 +-
 4 files changed, 52 insertions(+), 48 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=ffb51208e92041f905447407ac52f1ec2bbabf68



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