=?UTF-8?Q?Rico=20Sch=C3=BCller=20?=: d3dx9: Implement ID3DXBaseEffect:: SetMatrixTranspose().

Alexandre Julliard julliard at winehq.org
Thu Dec 1 14:05:33 CST 2011


Module: wine
Branch: master
Commit: 90415ebdfacbe22824ad1857ce37b200cc66d77c
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=90415ebdfacbe22824ad1857ce37b200cc66d77c

Author: Rico Schüller <kgbricola at web.de>
Date:   Thu Dec  1 13:45:07 2011 +0100

d3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().

---

 dlls/d3dx9_36/effect.c |   30 ++++++++++++++++++++++++++++--
 1 files changed, 28 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 2cf12ac..927e067 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -2257,10 +2257,36 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect
 static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXMATRIX *matrix)
 {
     struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
+    struct d3dx_parameter *param = get_valid_parameter(This, parameter);
+    D3DXMATRIX m;
 
-    FIXME("iface %p, parameter %p, matrix %p stub\n", This, parameter, matrix);
+    TRACE("iface %p, parameter %p, matrix %p\n", This, parameter, matrix);
 
-    return E_NOTIMPL;
+    if (param && !param->element_count)
+    {
+        TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
+
+        switch (param->class)
+        {
+            case D3DXPC_MATRIX_ROWS:
+                set_matrix(param, D3DXMatrixTranspose(&m, matrix));
+                return D3D_OK;
+
+            case D3DXPC_SCALAR:
+            case D3DXPC_VECTOR:
+            case D3DXPC_OBJECT:
+            case D3DXPC_STRUCT:
+                break;
+
+            default:
+                FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
+                break;
+        }
+    }
+
+    WARN("Invalid argument specified\n");
+
+    return D3DERR_INVALIDCALL;
 }
 
 static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix)




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