Rico Schüller : d3dcompiler: Implement ID3D11ShaderReflection::GetConstantBufferByName().
Alexandre Julliard
julliard at winehq.org
Mon Feb 21 10:56:58 CST 2011
Module: wine
Branch: master
Commit: dd934099e14d0edc8f27d63f4201cb111248e9dc
URL: http://source.winehq.org/git/wine.git/?a=commit;h=dd934099e14d0edc8f27d63f4201cb111248e9dc
Author: Rico Schüller <kgbricola at web.de>
Date: Sun Feb 20 21:21:18 2011 +0100
d3dcompiler: Implement ID3D11ShaderReflection::GetConstantBufferByName().
---
dlls/d3dcompiler_43/reflection.c | 26 ++++++++++++++++++++++++--
1 files changed, 24 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 3c4d138..4aeb70f 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -237,9 +237,31 @@ static struct ID3D11ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3dcompil
static struct ID3D11ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetConstantBufferByName(
ID3D11ShaderReflection *iface, LPCSTR name)
{
- FIXME("iface %p, name \"%s\" stub!\n", iface, name);
+ struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
+ unsigned int i;
- return NULL;
+ TRACE("iface %p, name %s\n", iface, debugstr_a(name));
+
+ if (!name)
+ {
+ WARN("Invalid argument specified\n");
+ return &null_constant_buffer.ID3D11ShaderReflectionConstantBuffer_iface;
+ }
+
+ for (i = 0; i < This->constant_buffer_count; ++i)
+ {
+ struct d3dcompiler_shader_reflection_constant_buffer *d = &This->constant_buffers[i];
+
+ if (!strcmp(d->name, name))
+ {
+ TRACE("Returning ID3D11ShaderReflectionConstantBuffer %p.\n", d);
+ return &d->ID3D11ShaderReflectionConstantBuffer_iface;
+ }
+ }
+
+ WARN("Invalid name specified\n");
+
+ return &null_constant_buffer.ID3D11ShaderReflectionConstantBuffer_iface;
}
static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindingDesc(
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