Rico Schüller : d3dcompiler: Implement ID3D11ShaderReflectionType::GetDesc().

Alexandre Julliard julliard at winehq.org
Wed Feb 23 13:01:53 CST 2011


Module: wine
Branch: master
Commit: c647243ed9dec44fce834d3d8d75c46d498707f9
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c647243ed9dec44fce834d3d8d75c46d498707f9

Author: Rico Schüller <kgbricola at web.de>
Date:   Tue Feb 22 21:01:19 2011 +0100

d3dcompiler: Implement ID3D11ShaderReflectionType::GetDesc().

---

 dlls/d3dcompiler_43/reflection.c |   25 +++++++++++++++++++++++--
 1 files changed, 23 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index b751725..3d97603 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -745,12 +745,33 @@ const struct ID3D11ShaderReflectionVariableVtbl d3dcompiler_shader_reflection_va
 
 /* ID3D11ShaderReflectionType methods */
 
+static inline struct d3dcompiler_shader_reflection_type *impl_from_ID3D11ShaderReflectionType(ID3D11ShaderReflectionType *iface)
+{
+    return CONTAINING_RECORD(iface, struct d3dcompiler_shader_reflection_type, ID3D11ShaderReflectionType_iface);
+}
+
 static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_GetDesc(
         ID3D11ShaderReflectionType *iface, D3D11_SHADER_TYPE_DESC *desc)
 {
-    FIXME("iface %p, desc %p stub!\n", iface, desc);
+    struct d3dcompiler_shader_reflection_type *This = impl_from_ID3D11ShaderReflectionType(iface);
 
-    return E_NOTIMPL;
+    TRACE("iface %p, desc %p\n", iface, desc);
+
+    if (This == &null_type)
+    {
+        WARN("Null type specified\n");
+        return E_FAIL;
+    }
+
+    if (!desc)
+    {
+        WARN("Invalid argument specified\n");
+        return E_FAIL;
+    }
+
+    *desc = This->desc;
+
+    return S_OK;
 }
 
 static ID3D11ShaderReflectionType * STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_GetMemberTypeByIndex(




More information about the wine-cvs mailing list