Henri Verbeet : wined3d: Get rid of the tex_op_args typedef.

Alexandre Julliard julliard at winehq.org
Mon Jul 4 13:46:06 CDT 2011


Module: wine
Branch: master
Commit: 82d74d563a750c8c640de9cae5c626e3c1fe24a0
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=82d74d563a750c8c640de9cae5c626e3c1fe24a0

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sun Jul  3 22:27:22 2011 +0200

wined3d: Get rid of the tex_op_args typedef.

---

 dlls/wined3d/nvidia_texture_shader.c |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/nvidia_texture_shader.c b/dlls/wined3d/nvidia_texture_shader.c
index f20fc7a..624d630 100644
--- a/dlls/wined3d/nvidia_texture_shader.c
+++ b/dlls/wined3d/nvidia_texture_shader.c
@@ -70,11 +70,12 @@ static void nvts_activate_dimensions(const struct wined3d_state *state, DWORD st
     }
 }
 
-typedef struct {
+struct tex_op_args
+{
     GLenum input[3];
     GLenum mapping[3];
     GLenum component_usage[3];
-} tex_op_args;
+};
 
 static GLenum d3dta_to_combiner_input(DWORD d3dta, DWORD stage, INT texture_idx) {
     switch (d3dta) {
@@ -134,7 +135,7 @@ static void get_src_and_opr_nvrc(DWORD stage, DWORD arg, BOOL is_alpha, GLenum*
 void set_tex_op_nvrc(const struct wined3d_gl_info *gl_info, const struct wined3d_state *state, BOOL is_alpha,
         int stage, WINED3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3, INT texture_idx, DWORD dst)
 {
-    tex_op_args tex_op_args = {{0}, {0}, {0}};
+    struct tex_op_args tex_op_args = {{0}, {0}, {0}};
     GLenum portion = is_alpha ? GL_ALPHA : GL_RGB;
     GLenum target = GL_COMBINER0_NV + stage;
     GLenum output;




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