Henri Verbeet : wined3d: Make the surface parameter to surface_upload_data( ) const.

Alexandre Julliard julliard at winehq.org
Fri Jul 8 11:23:41 CDT 2011


Module: wine
Branch: master
Commit: 0d18f5df0ee6715764eb864d7da338d99829b2b9
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=0d18f5df0ee6715764eb864d7da338d99829b2b9

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Jul  7 21:01:37 2011 +0200

wined3d: Make the surface parameter to surface_upload_data() const.

---

 dlls/wined3d/surface.c         |    2 +-
 dlls/wined3d/wined3d_private.h |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 1403e1e..f26cffe 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2161,7 +2161,7 @@ static void surface_download_data(struct wined3d_surface *surface, const struct
 /* This call just uploads data, the caller is responsible for binding the
  * correct texture. */
 /* Context activation is done by the caller. */
-void surface_upload_data(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
+void surface_upload_data(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
         const struct wined3d_format *format, const RECT *src_rect, UINT src_w, const POINT *dst_point,
         BOOL srgb, const struct wined3d_bo_address *data)
 {
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 7599e2d..a33d94f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2087,7 +2087,7 @@ void surface_set_container(struct wined3d_surface *surface,
 void surface_set_texture_name(struct wined3d_surface *surface, GLuint name, BOOL srgb_name) DECLSPEC_HIDDEN;
 void surface_set_texture_target(struct wined3d_surface *surface, GLenum target) DECLSPEC_HIDDEN;
 void surface_translate_drawable_coords(const struct wined3d_surface *surface, HWND window, RECT *rect) DECLSPEC_HIDDEN;
-void surface_upload_data(struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
+void surface_upload_data(const struct wined3d_surface *surface, const struct wined3d_gl_info *gl_info,
         const struct wined3d_format *format, const RECT *src_rect, UINT src_w, const POINT *dst_point,
         BOOL srgb, const struct wined3d_bo_address *data) DECLSPEC_HIDDEN;
 




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