Henri Verbeet : wined3d: Store a struct wined3d_bo_address in struct wined3d_stream_info_element.
Alexandre Julliard
julliard at winehq.org
Mon Jul 11 13:17:48 CDT 2011
Module: wine
Branch: master
Commit: c5d457c8b4d9ff699799c7476d5f38518a470fcc
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c5d457c8b4d9ff699799c7476d5f38518a470fcc
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Jul 11 01:06:46 2011 +0200
wined3d: Store a struct wined3d_bo_address in struct wined3d_stream_info_element.
Instead of using separate fields for the buffer object and offset.
---
dlls/wined3d/buffer.c | 4 +-
dlls/wined3d/device.c | 45 ++++++++++---------
dlls/wined3d/drawprim.c | 28 ++++++------
dlls/wined3d/state.c | 96 ++++++++++++++++++++-------------------
dlls/wined3d/wined3d_private.h | 9 ++--
5 files changed, 93 insertions(+), 89 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=c5d457c8b4d9ff699799c7476d5f38518a470fcc
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