Henri Verbeet : wined3d: Store a struct wined3d_bo_address in struct wined3d_stream_info_element.

Alexandre Julliard julliard at winehq.org
Mon Jul 11 13:17:48 CDT 2011


Module: wine
Branch: master
Commit: c5d457c8b4d9ff699799c7476d5f38518a470fcc
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c5d457c8b4d9ff699799c7476d5f38518a470fcc

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Jul 11 01:06:46 2011 +0200

wined3d: Store a struct wined3d_bo_address in struct wined3d_stream_info_element.

Instead of using separate fields for the buffer object and offset.

---

 dlls/wined3d/buffer.c          |    4 +-
 dlls/wined3d/device.c          |   45 ++++++++++---------
 dlls/wined3d/drawprim.c        |   28 ++++++------
 dlls/wined3d/state.c           |   96 ++++++++++++++++++++-------------------
 dlls/wined3d/wined3d_private.h |    9 ++--
 5 files changed, 93 insertions(+), 89 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=c5d457c8b4d9ff699799c7476d5f38518a470fcc



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