Henri Verbeet : wined3d: Store a pointer to the framebuffer state in struct wined3d_state.

Alexandre Julliard julliard at winehq.org
Thu Jul 14 13:08:13 CDT 2011


Module: wine
Branch: master
Commit: fcf4303e1a4bfacc97aea184ca0a57c44a389e0e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=fcf4303e1a4bfacc97aea184ca0a57c44a389e0e

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Jul 14 01:02:44 2011 +0200

wined3d: Store a pointer to the framebuffer state in struct wined3d_state.

---

 dlls/wined3d/arb_program_shader.c |   18 +++---
 dlls/wined3d/context.c            |   17 ++++---
 dlls/wined3d/shader.c             |    2 +-
 dlls/wined3d/state.c              |  101 ++++++++++++++++++++-----------------
 dlls/wined3d/stateblock.c         |    2 +
 dlls/wined3d/utils.c              |    2 +-
 dlls/wined3d/wined3d_private.h    |    2 +
 7 files changed, 79 insertions(+), 65 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=fcf4303e1a4bfacc97aea184ca0a57c44a389e0e



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