Henri Verbeet : wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
Alexandre Julliard
julliard at winehq.org
Thu Jul 14 13:08:13 CDT 2011
Module: wine
Branch: master
Commit: fcf4303e1a4bfacc97aea184ca0a57c44a389e0e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=fcf4303e1a4bfacc97aea184ca0a57c44a389e0e
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Jul 14 01:02:44 2011 +0200
wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
---
dlls/wined3d/arb_program_shader.c | 18 +++---
dlls/wined3d/context.c | 17 ++++---
dlls/wined3d/shader.c | 2 +-
dlls/wined3d/state.c | 101 ++++++++++++++++++++-----------------
dlls/wined3d/stateblock.c | 2 +
dlls/wined3d/utils.c | 2 +-
dlls/wined3d/wined3d_private.h | 2 +
7 files changed, 79 insertions(+), 65 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=fcf4303e1a4bfacc97aea184ca0a57c44a389e0e
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