Henri Verbeet : wined3d: Only invalidate state for the current context in wined3d_buffer_map().
Alexandre Julliard
julliard at winehq.org
Thu Jul 28 13:55:40 CDT 2011
Module: wine
Branch: master
Commit: 487cc9729b19fcb14b1cd753801e505f3d713182
URL: http://source.winehq.org/git/wine.git/?a=commit;h=487cc9729b19fcb14b1cd753801e505f3d713182
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Jul 27 21:13:37 2011 +0200
wined3d: Only invalidate state for the current context in wined3d_buffer_map().
---
dlls/wined3d/buffer.c | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 807579e..9b20d87 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1016,12 +1016,13 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN
struct wined3d_context *context;
const struct wined3d_gl_info *gl_info;
- if (buffer->buffer_type_hint == GL_ELEMENT_ARRAY_BUFFER_ARB)
- device_invalidate_state(device, STATE_INDEXBUFFER);
-
context = context_acquire(device, NULL);
gl_info = context->gl_info;
+
ENTER_GL();
+
+ if (buffer->buffer_type_hint == GL_ELEMENT_ARRAY_BUFFER_ARB)
+ context_invalidate_state(context, STATE_INDEXBUFFER);
GL_EXTCALL(glBindBufferARB(buffer->buffer_type_hint, buffer->buffer_object));
if (gl_info->supported[ARB_MAP_BUFFER_RANGE])
More information about the wine-cvs
mailing list