Ričardas Barkauskas : ddraw: Do not increase wined3d texture refcount in IDirect3DDevice7_GetTexture.
Alexandre Julliard
julliard at winehq.org
Fri Jul 29 12:37:05 CDT 2011
Module: wine
Branch: master
Commit: f5c46b01f42825156d01e8636909bc2dedbf51ab
URL: http://source.winehq.org/git/wine.git/?a=commit;h=f5c46b01f42825156d01e8636909bc2dedbf51ab
Author: Ričardas Barkauskas <rbarkauskas at codeweavers.com>
Date: Sun Jul 10 11:56:41 2011 +0300
ddraw: Do not increase wined3d texture refcount in IDirect3DDevice7_GetTexture.
---
dlls/ddraw/device.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index dbe1af6..af6ac27 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -4453,6 +4453,7 @@ IDirect3DDeviceImpl_7_GetTexture(IDirect3DDevice7 *iface,
*Texture = wined3d_texture_get_parent(wined3d_texture);
IDirectDrawSurface7_AddRef(*Texture);
+ wined3d_texture_decref(wined3d_texture);
LeaveCriticalSection(&ddraw_cs);
return hr;
}
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