Henri Verbeet : d3d8: Just return the resource type in IDirect3DResource8:: GetType() implementations.

Alexandre Julliard julliard at winehq.org
Mon Jun 6 15:19:07 CDT 2011


Module: wine
Branch: master
Commit: c866eab73050dbc9bb517530f05c1c76c99123d4
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c866eab73050dbc9bb517530f05c1c76c99123d4

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sun Jun  5 22:48:53 2011 +0200

d3d8: Just return the resource type in IDirect3DResource8::GetType() implementations.

There's no need to ask wined3d, since it's constant for a given
implementation.

---

 dlls/d3d8/cubetexture.c   |    9 +--------
 dlls/d3d8/texture.c       |    9 +--------
 dlls/d3d8/volumetexture.c |    9 +--------
 3 files changed, 3 insertions(+), 24 deletions(-)

diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c
index 5915c54..304508b 100644
--- a/dlls/d3d8/cubetexture.c
+++ b/dlls/d3d8/cubetexture.c
@@ -194,16 +194,9 @@ static void WINAPI IDirect3DCubeTexture8Impl_PreLoad(IDirect3DCubeTexture8 *ifac
 
 static D3DRESOURCETYPE WINAPI IDirect3DCubeTexture8Impl_GetType(IDirect3DCubeTexture8 *iface)
 {
-    IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface);
-    D3DRESOURCETYPE type;
-
     TRACE("iface %p.\n", iface);
 
-    wined3d_mutex_lock();
-    type = wined3d_texture_get_type(This->wined3d_texture);
-    wined3d_mutex_unlock();
-
-    return type;
+    return D3DRTYPE_CUBETEXTURE;
 }
 
 /* IDirect3DCubeTexture8 IDirect3DBaseTexture8 Interface follow: */
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index 1b9db9d..20cb6ed 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -192,16 +192,9 @@ static void WINAPI IDirect3DTexture8Impl_PreLoad(IDirect3DTexture8 *iface)
 
 static D3DRESOURCETYPE WINAPI IDirect3DTexture8Impl_GetType(IDirect3DTexture8 *iface)
 {
-    IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface);
-    D3DRESOURCETYPE type;
-
     TRACE("iface %p.\n", iface);
 
-    wined3d_mutex_lock();
-    type = wined3d_texture_get_type(This->wined3d_texture);
-    wined3d_mutex_unlock();
-
-    return type;
+    return D3DRTYPE_TEXTURE;
 }
 
 /* IDirect3DTexture8 IDirect3DBaseTexture8 Interface follow: */
diff --git a/dlls/d3d8/volumetexture.c b/dlls/d3d8/volumetexture.c
index 08e3680..df95401 100644
--- a/dlls/d3d8/volumetexture.c
+++ b/dlls/d3d8/volumetexture.c
@@ -192,16 +192,9 @@ static void WINAPI IDirect3DVolumeTexture8Impl_PreLoad(IDirect3DVolumeTexture8 *
 
 static D3DRESOURCETYPE WINAPI IDirect3DVolumeTexture8Impl_GetType(IDirect3DVolumeTexture8 *iface)
 {
-    IDirect3DVolumeTexture8Impl *This = impl_from_IDirect3DVolumeTexture8(iface);
-    D3DRESOURCETYPE type;
-
     TRACE("iface %p.\n", iface);
 
-    wined3d_mutex_lock();
-    type = wined3d_texture_get_type(This->wined3d_texture);
-    wined3d_mutex_unlock();
-
-    return type;
+    return D3DRTYPE_VOLUMETEXTURE;
 }
 
 /* IDirect3DVolumeTexture8 IDirect3DBaseTexture8 Interface follow: */




More information about the wine-cvs mailing list