Michael Stefaniuc : ddraw: COM cleanup for the IDirect3DVertexBuffer iface.

Alexandre Julliard julliard at winehq.org
Wed Jun 15 13:42:58 CDT 2011


Module: wine
Branch: master
Commit: 60223057f040e315b638a9562b08b0354195a197
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=60223057f040e315b638a9562b08b0354195a197

Author: Michael Stefaniuc <mstefani at redhat.de>
Date:   Wed Jun 15 12:46:31 2011 +0200

ddraw: COM cleanup for the IDirect3DVertexBuffer iface.

---

 dlls/ddraw/ddraw.c         |    2 +-
 dlls/ddraw/ddraw_private.h |   10 ++--------
 dlls/ddraw/vertexbuffer.c  |   41 ++++++++++++++++++++++++++++++-----------
 3 files changed, 33 insertions(+), 20 deletions(-)

diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 4fbabf3..b322414 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -4983,7 +4983,7 @@ static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFER
     if (hr == D3D_OK)
     {
         TRACE("Created vertex buffer %p.\n", object);
-        *vertex_buffer = (IDirect3DVertexBuffer *)object;
+        *vertex_buffer = &object->IDirect3DVertexBuffer_iface;
     }
     else
         WARN("Failed to create vertex buffer, hr %#x.\n", hr);
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index c130b6f..fec0150 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -521,8 +521,8 @@ struct IDirect3DVertexBufferImpl
 {
     /*** IUnknown Methods ***/
     const IDirect3DVertexBuffer7Vtbl *lpVtbl;
-    const IDirect3DVertexBufferVtbl *IDirect3DVertexBuffer_vtbl;
-    LONG                 ref;
+    IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
+    LONG ref;
 
     /*** WineD3D and ddraw links ***/
     struct wined3d_buffer *wineD3DVertexBuffer;
@@ -539,12 +539,6 @@ HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirect
 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
 
-static inline IDirect3DVertexBufferImpl *vb_from_vb1(IDirect3DVertexBuffer *iface)
-{
-    return (IDirect3DVertexBufferImpl *)((char*)iface
-            - FIELD_OFFSET(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer_vtbl));
-}
-
 /*****************************************************************************
  * Helper functions from utils.c
  *****************************************************************************/
diff --git a/dlls/ddraw/vertexbuffer.c b/dlls/ddraw/vertexbuffer.c
index 0442b85..46bf83c 100644
--- a/dlls/ddraw/vertexbuffer.c
+++ b/dlls/ddraw/vertexbuffer.c
@@ -26,6 +26,11 @@
 
 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
 
+static inline IDirect3DVertexBufferImpl *impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface)
+{
+    return CONTAINING_RECORD(iface, IDirect3DVertexBufferImpl, IDirect3DVertexBuffer_iface);
+}
+
 /*****************************************************************************
  * IUnknown Methods
  *****************************************************************************/
@@ -67,7 +72,7 @@ IDirect3DVertexBufferImpl_QueryInterface(IDirect3DVertexBuffer7 *iface,
     if ( IsEqualGUID( &IID_IDirect3DVertexBuffer, riid ) )
     {
         IUnknown_AddRef(iface);
-        *obj = &This->IDirect3DVertexBuffer_vtbl;
+        *obj = &This->IDirect3DVertexBuffer_iface;
         TRACE("  Creating IDirect3DVertexBuffer interface %p\n", *obj);
         return S_OK;
     }
@@ -85,9 +90,11 @@ IDirect3DVertexBufferImpl_QueryInterface(IDirect3DVertexBuffer7 *iface,
 static HRESULT WINAPI IDirect3DVertexBufferImpl_1_QueryInterface(IDirect3DVertexBuffer *iface,
         REFIID riid, void **obj)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
+
     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
 
-    return IDirect3DVertexBuffer7_QueryInterface((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), riid, obj);
+    return IDirect3DVertexBuffer7_QueryInterface((IDirect3DVertexBuffer7 *)This, riid, obj);
 }
 
 /*****************************************************************************
@@ -112,9 +119,11 @@ IDirect3DVertexBufferImpl_AddRef(IDirect3DVertexBuffer7 *iface)
 
 static ULONG WINAPI IDirect3DVertexBufferImpl_1_AddRef(IDirect3DVertexBuffer *iface)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
+
     TRACE("iface %p.\n", iface);
 
-    return IDirect3DVertexBuffer7_AddRef((IDirect3DVertexBuffer7 *)vb_from_vb1(iface));
+    return IDirect3DVertexBuffer7_AddRef((IDirect3DVertexBuffer7 *)This);
 }
 
 
@@ -164,9 +173,11 @@ IDirect3DVertexBufferImpl_Release(IDirect3DVertexBuffer7 *iface)
 
 static ULONG WINAPI IDirect3DVertexBufferImpl_1_Release(IDirect3DVertexBuffer *iface)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
+
     TRACE("iface %p.\n", iface);
 
-    return IDirect3DVertexBuffer7_Release((IDirect3DVertexBuffer7 *)vb_from_vb1(iface));
+    return IDirect3DVertexBuffer7_Release((IDirect3DVertexBuffer7 *)This);
 }
 
 /*****************************************************************************
@@ -231,9 +242,11 @@ IDirect3DVertexBufferImpl_Lock(IDirect3DVertexBuffer7 *iface,
 static HRESULT WINAPI IDirect3DVertexBufferImpl_1_Lock(IDirect3DVertexBuffer *iface, DWORD Flags,
         void **Data, DWORD *Size)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
+
     TRACE("iface %p, flags %#x, data %p, data_size %p.\n", iface, Flags, Data, Size);
 
-    return IDirect3DVertexBuffer7_Lock((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), Flags, Data, Size);
+    return IDirect3DVertexBuffer7_Lock((IDirect3DVertexBuffer7 *)This, Flags, Data, Size);
 }
 
 /*****************************************************************************
@@ -261,9 +274,11 @@ IDirect3DVertexBufferImpl_Unlock(IDirect3DVertexBuffer7 *iface)
 
 static HRESULT WINAPI IDirect3DVertexBufferImpl_1_Unlock(IDirect3DVertexBuffer *iface)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
+
     TRACE("iface %p.\n", iface);
 
-    return IDirect3DVertexBuffer7_Unlock((IDirect3DVertexBuffer7 *)vb_from_vb1(iface));
+    return IDirect3DVertexBuffer7_Unlock((IDirect3DVertexBuffer7 *)This);
 }
 
 
@@ -341,13 +356,14 @@ static HRESULT WINAPI IDirect3DVertexBufferImpl_1_ProcessVertices(IDirect3DVerte
         DWORD VertexOp, DWORD DestIndex, DWORD Count, IDirect3DVertexBuffer *SrcBuffer,
         DWORD SrcIndex, IDirect3DDevice3 *D3DDevice, DWORD Flags)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
     IDirect3DVertexBufferImpl *Src = unsafe_impl_from_IDirect3DVertexBuffer(SrcBuffer);
     IDirect3DDeviceImpl *D3D = D3DDevice ? device_from_device3(D3DDevice) : NULL;
 
     TRACE("iface %p, vertex_op %#x, dst_idx %u, count %u, src_buffer %p, src_idx %u, device %p, flags %#x.\n",
             iface, VertexOp, DestIndex, Count, SrcBuffer, SrcIndex, D3DDevice, Flags);
 
-    return IDirect3DVertexBuffer7_ProcessVertices((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), VertexOp,
+    return IDirect3DVertexBuffer7_ProcessVertices((IDirect3DVertexBuffer7 *)This, VertexOp,
             DestIndex, Count, (IDirect3DVertexBuffer7 *)Src, SrcIndex, (IDirect3DDevice7 *)D3D, Flags);
 }
 
@@ -392,9 +408,11 @@ IDirect3DVertexBufferImpl_GetVertexBufferDesc(IDirect3DVertexBuffer7 *iface,
 static HRESULT WINAPI IDirect3DVertexBufferImpl_1_GetVertexBufferDesc(IDirect3DVertexBuffer *iface,
         D3DVERTEXBUFFERDESC *Desc)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
+
     TRACE("iface %p, desc %p.\n", iface, Desc);
 
-    return IDirect3DVertexBuffer7_GetVertexBufferDesc((IDirect3DVertexBuffer7 *)vb_from_vb1(iface), Desc);
+    return IDirect3DVertexBuffer7_GetVertexBufferDesc((IDirect3DVertexBuffer7 *)This, Desc);
 }
 
 
@@ -440,11 +458,12 @@ IDirect3DVertexBufferImpl_Optimize(IDirect3DVertexBuffer7 *iface,
 static HRESULT WINAPI IDirect3DVertexBufferImpl_1_Optimize(IDirect3DVertexBuffer *iface,
         IDirect3DDevice3 *D3DDevice, DWORD Flags)
 {
+    IDirect3DVertexBufferImpl *This = impl_from_IDirect3DVertexBuffer(iface);
     IDirect3DDeviceImpl *D3D = D3DDevice ? device_from_device3(D3DDevice) : NULL;
 
     TRACE("iface %p, device %p, flags %#x.\n", iface, D3DDevice, Flags);
 
-    return IDirect3DVertexBuffer7_Optimize((IDirect3DVertexBuffer7 *)vb_from_vb1(iface),
+    return IDirect3DVertexBuffer7_Optimize((IDirect3DVertexBuffer7 *)This,
             (IDirect3DDevice7 *)D3D, Flags);
 }
 
@@ -538,7 +557,7 @@ HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirect
         return DDERR_OUTOFMEMORY;
 
     buffer->lpVtbl = &d3d_vertex_buffer7_vtbl;
-    buffer->IDirect3DVertexBuffer_vtbl = &d3d_vertex_buffer1_vtbl;
+    buffer->IDirect3DVertexBuffer_iface.lpVtbl = &d3d_vertex_buffer1_vtbl;
     buffer->ref = 1;
 
     buffer->ddraw = ddraw;
@@ -588,7 +607,7 @@ IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVerte
         return NULL;
     assert(iface->lpVtbl == &d3d_vertex_buffer1_vtbl);
 
-    return vb_from_vb1(iface);
+    return impl_from_IDirect3DVertexBuffer(iface);
 }
 
 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface)




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