Stefan Dösinger : wined3d: Link STATE_BASEVERTEXINDEX to STATE_VDECL.
Alexandre Julliard
julliard at winehq.org
Mon Jun 20 14:24:07 CDT 2011
Module: wine
Branch: master
Commit: 73cec67c14ff6e8f454e949d2c7507ec550d88f7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=73cec67c14ff6e8f454e949d2c7507ec550d88f7
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Sat Jun 18 13:47:34 2011 +0200
wined3d: Link STATE_BASEVERTEXINDEX to STATE_VDECL.
---
dlls/wined3d/state.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 632388c..568ae87 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -5063,7 +5063,7 @@ const struct StateEntryTemplate misc_state_template[] = {
{ STATE_SAMPLER(18), /* Vertex sampler 2 */ { STATE_SAMPLER(18), sampler }, WINED3D_GL_EXT_NONE },
{ STATE_SAMPLER(19), /* Vertex sampler 3 */ { STATE_SAMPLER(19), sampler }, WINED3D_GL_EXT_NONE },
{ STATE_BASEVERTEXINDEX, { 0, NULL, }, ARB_DRAW_ELEMENTS_BASE_VERTEX },
- { STATE_BASEVERTEXINDEX, { STATE_STREAMSRC, NULL, }, WINED3D_GL_EXT_NONE },
+ { STATE_BASEVERTEXINDEX, { STATE_VDECL, NULL, }, WINED3D_GL_EXT_NONE },
{0 /* Terminate */, { 0, 0 }, WINED3D_GL_EXT_NONE },
};
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