Rico Schüller : d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeByIndex().

Alexandre Julliard julliard at winehq.org
Tue Mar 1 11:07:15 CST 2011


Module: wine
Branch: master
Commit: 3ca651cce149d3c2d178a1c5ae3cf86e005b3415
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3ca651cce149d3c2d178a1c5ae3cf86e005b3415

Author: Rico Schüller <kgbricola at web.de>
Date:   Mon Feb 28 19:47:28 2011 +0100

d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeByIndex().

---

 dlls/d3dcompiler_43/reflection.c |   12 ++++++++++--
 1 files changed, 10 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 5c063b9..7381957 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -801,9 +801,17 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_GetDesc(
 static ID3D11ShaderReflectionType * STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_GetMemberTypeByIndex(
         ID3D11ShaderReflectionType *iface, UINT index)
 {
-    FIXME("iface %p, index %u stub!\n", iface, index);
+    struct d3dcompiler_shader_reflection_type *This = impl_from_ID3D11ShaderReflectionType(iface);
 
-    return NULL;
+    TRACE("iface %p, index %u\n", iface, index);
+
+    if (index >= This->desc.Members)
+    {
+        WARN("Invalid index specified\n");
+        return &null_type.ID3D11ShaderReflectionType_iface;
+    }
+
+    return &This->members[index].type->ID3D11ShaderReflectionType_iface;
 }
 
 static ID3D11ShaderReflectionType * STDMETHODCALLTYPE d3dcompiler_shader_reflection_type_GetMemberTypeByName(




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