Henri Verbeet : wined3d: Get rid of IWineD3DCubeTexture::Map().
Alexandre Julliard
julliard at winehq.org
Mon Mar 14 14:29:35 CDT 2011
Module: wine
Branch: master
Commit: 3ac924a2da111fe553ebe1e28312c281256a0baf
URL: http://source.winehq.org/git/wine.git/?a=commit;h=3ac924a2da111fe553ebe1e28312c281256a0baf
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Mar 13 20:54:30 2011 +0100
wined3d: Get rid of IWineD3DCubeTexture::Map().
---
dlls/d3d8/cubetexture.c | 18 +++++++++++-------
dlls/d3d9/cubetexture.c | 16 ++++++++++------
dlls/wined3d/cubetexture.c | 20 --------------------
include/wine/wined3d.idl | 6 ------
4 files changed, 21 insertions(+), 39 deletions(-)
diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c
index 515be63..891042e 100644
--- a/dlls/d3d8/cubetexture.c
+++ b/dlls/d3d8/cubetexture.c
@@ -306,20 +306,24 @@ static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetCubeMapSurface(IDirect3DCubeT
}
static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(IDirect3DCubeTexture8 *iface,
- D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect,
- DWORD Flags)
+ D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect,
+ DWORD flags)
{
- IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface);
+ IDirect3DCubeTexture8Impl *texture = impl_from_IDirect3DCubeTexture8(iface);
+ struct wined3d_resource *sub_resource;
UINT sub_resource_idx;
HRESULT hr;
TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n",
- iface, FaceType, Level, pLockedRect, pRect, Flags);
+ iface, face, level, locked_rect, rect, flags);
wined3d_mutex_lock();
- sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(This->wineD3DCubeTexture) * FaceType + Level;
- hr = IWineD3DCubeTexture_Map(This->wineD3DCubeTexture, sub_resource_idx,
- (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+ sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(texture->wineD3DCubeTexture) * face + level;
+ if (!(sub_resource = IWineD3DCubeTexture_GetSubResource(texture->wineD3DCubeTexture, sub_resource_idx)))
+ hr = D3DERR_INVALIDCALL;
+ else
+ hr = IDirect3DSurface8_LockRect((IDirect3DSurface8 *)wined3d_resource_get_parent(sub_resource),
+ locked_rect, rect, flags);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/d3d9/cubetexture.c b/dlls/d3d9/cubetexture.c
index f6cacd9..87d00c1 100644
--- a/dlls/d3d9/cubetexture.c
+++ b/dlls/d3d9/cubetexture.c
@@ -322,19 +322,23 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetCubeMapSurface(IDirect3DCubeT
}
static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(IDirect3DCubeTexture9 *iface,
- D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags)
+ D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
- IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
+ IDirect3DCubeTexture9Impl *texture = (IDirect3DCubeTexture9Impl *)iface;
+ struct wined3d_resource *sub_resource;
UINT sub_resource_idx;
HRESULT hr;
TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n",
- iface, FaceType, Level, pLockedRect, pRect, Flags);
+ iface, face, level, locked_rect, rect, flags);
wined3d_mutex_lock();
- sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(This->wineD3DCubeTexture) * FaceType + Level;
- hr = IWineD3DCubeTexture_Map(This->wineD3DCubeTexture, sub_resource_idx,
- (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags);
+ sub_resource_idx = IWineD3DCubeTexture_GetLevelCount(texture->wineD3DCubeTexture) * face + level;
+ if (!(sub_resource = IWineD3DCubeTexture_GetSubResource(texture->wineD3DCubeTexture, sub_resource_idx)))
+ hr = D3DERR_INVALIDCALL;
+ else
+ hr = IDirect3DSurface9_LockRect((IDirect3DSurface9 *)wined3d_resource_get_parent(sub_resource),
+ locked_rect, rect, flags);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c
index 4031162..b5294dd 100644
--- a/dlls/wined3d/cubetexture.c
+++ b/dlls/wined3d/cubetexture.c
@@ -336,25 +336,6 @@ static struct wined3d_resource * WINAPI IWineD3DCubeTextureImpl_GetSubResource(I
return basetexture_get_sub_resource(texture, sub_resource_idx);
}
-static HRESULT WINAPI IWineD3DCubeTextureImpl_Map(IWineD3DCubeTexture *iface,
- UINT sub_resource_idx, WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
-{
- IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
- struct wined3d_resource *sub_resource;
-
- TRACE("iface %p, sub_resource_idx %u, locked_rect %p, rect %s, flags %#x.\n",
- iface, sub_resource_idx, locked_rect, wine_dbgstr_rect(rect), flags);
-
- if (!(sub_resource = basetexture_get_sub_resource(texture, sub_resource_idx)))
- {
- WARN("Failed to get sub-resource.\n");
- return WINED3DERR_INVALIDCALL;
- }
-
- return IWineD3DSurface_Map((IWineD3DSurface *)surface_from_resource(sub_resource),
- locked_rect, rect, flags);
-}
-
static HRESULT WINAPI IWineD3DCubeTextureImpl_Unmap(IWineD3DCubeTexture *iface,
UINT sub_resource_idx)
{
@@ -420,7 +401,6 @@ static const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl =
IWineD3DCubeTextureImpl_IsCondNP2,
IWineD3DCubeTextureImpl_GetSubResource,
/* IWineD3DCubeTexture */
- IWineD3DCubeTextureImpl_Map,
IWineD3DCubeTextureImpl_Unmap,
IWineD3DCubeTextureImpl_AddDirtyRect
};
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index a74b941..83e0479 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -2382,12 +2382,6 @@ interface IWineD3DTexture : IWineD3DBaseTexture
]
interface IWineD3DCubeTexture : IWineD3DBaseTexture
{
- HRESULT Map(
- [in] UINT sub_resource_idx,
- [out] WINED3DLOCKED_RECT *locked_rect,
- [in] const RECT *rect,
- [in] DWORD flags
- );
HRESULT Unmap(
[in] UINT sub_resource_idx
);
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