Rico Schüller : include: Fix ID3DXBaseEffect interface .
Alexandre Julliard
julliard at winehq.org
Mon Mar 14 14:29:35 CDT 2011
Module: wine
Branch: master
Commit: b1c26a0e9573b819e83a7646e78361109a4406d8
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b1c26a0e9573b819e83a7646e78361109a4406d8
Author: Rico Schüller <kgbricola at web.de>
Date: Sun Mar 13 22:46:05 2011 +0100
include: Fix ID3DXBaseEffect interface.
---
include/d3dx9effect.h | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/include/d3dx9effect.h b/include/d3dx9effect.h
index 79b635c..67d28b2 100644
--- a/include/d3dx9effect.h
+++ b/include/d3dx9effect.h
@@ -140,9 +140,7 @@ DECLARE_INTERFACE_(ID3DXBaseEffect, IUnknown)
STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE;
STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE;
STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE;
- STDMETHOD(SetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9 pshader) PURE;
STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE;
- STDMETHOD(SetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9 vshader) PURE;
STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE;
STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
};
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