Rico Schüller : include: Fix ID3DXEffectCompiler interface.

Alexandre Julliard julliard at winehq.org
Tue Mar 29 11:43:07 CDT 2011


Module: wine
Branch: master
Commit: 2b877d758686f6e172c54e2535ecefd6c5b86e02
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2b877d758686f6e172c54e2535ecefd6c5b86e02

Author: Rico Schüller <kgbricola at web.de>
Date:   Sun Mar 27 22:12:35 2011 +0200

include: Fix ID3DXEffectCompiler interface.

---

 include/d3dx9effect.h |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/include/d3dx9effect.h b/include/d3dx9effect.h
index 235b8e7..d014559 100644
--- a/include/d3dx9effect.h
+++ b/include/d3dx9effect.h
@@ -337,9 +337,7 @@ DECLARE_INTERFACE_(ID3DXEffectCompiler, ID3DXBaseEffect)
     STDMETHOD(GetString)(THIS_ D3DXHANDLE parameter, LPCSTR* string) PURE;
     STDMETHOD(SetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9 texture) PURE;
     STDMETHOD(GetTexture)(THIS_ D3DXHANDLE parameter, LPDIRECT3DBASETEXTURE9* texture) PURE;
-    STDMETHOD(SetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9 pshader) PURE;
     STDMETHOD(GetPixelShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9* pshader) PURE;
-    STDMETHOD(SetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9 vshader) PURE;
     STDMETHOD(GetVertexShader)(THIS_ D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9* vshader) PURE;
     STDMETHOD(SetArrayRange)(THIS_ D3DXHANDLE parameter, UINT start, UINT end) PURE;
     /*** ID3DXEffectCompiler methods ***/




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