Andrew Eikum : winecfg: Play test sound asynchronously.

Alexandre Julliard julliard at winehq.org
Tue Nov 1 13:23:25 CDT 2011


Module: wine
Branch: master
Commit: b6169510d21f50ed3aab28ed87ba6cd26e924fc2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b6169510d21f50ed3aab28ed87ba6cd26e924fc2

Author: Andrew Eikum <aeikum at codeweavers.com>
Date:   Tue Nov  1 10:18:13 2011 -0500

winecfg: Play test sound asynchronously.

---

 programs/winecfg/audio.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/programs/winecfg/audio.c b/programs/winecfg/audio.c
index f2d4fe3..944abcb 100644
--- a/programs/winecfg/audio.c
+++ b/programs/winecfg/audio.c
@@ -305,7 +305,7 @@ static void set_reg_device(HWND hDlg, int dlgitem, const WCHAR *key_name)
 
 static void test_sound(void)
 {
-    if(!PlaySoundW(MAKEINTRESOURCEW(IDW_TESTSOUND), NULL, SND_RESOURCE | SND_SYNC)){
+    if(!PlaySoundW(MAKEINTRESOURCEW(IDW_TESTSOUND), NULL, SND_RESOURCE | SND_ASYNC)){
         WCHAR error_str[256], title_str[256];
 
         LoadStringW(GetModuleHandle(NULL), IDS_AUDIO_TEST_FAILED,




More information about the wine-cvs mailing list