Henri Verbeet : wined3d: Make the shader parameter to shader_arb_generate_vshader() const.

Alexandre Julliard julliard at winehq.org
Fri Nov 4 12:17:33 CDT 2011


Module: wine
Branch: master
Commit: e3a105a6266c31edcfcb0e46b0f95726666a26da
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=e3a105a6266c31edcfcb0e46b0f95726666a26da

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Nov  3 19:37:29 2011 +0100

wined3d: Make the shader parameter to shader_arb_generate_vshader() const.

---

 dlls/wined3d/arb_program_shader.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index ea404cb..1330438 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -4103,7 +4103,7 @@ static void init_output_registers(const struct wined3d_shader *shader, DWORD sig
 }
 
 /* GL locking is done by the caller */
-static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader,
+static GLuint shader_arb_generate_vshader(const struct wined3d_shader *shader,
         const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer,
         const struct arb_vs_compile_args *args, struct arb_vs_compiled_shader *compiled)
 {




More information about the wine-cvs mailing list