=?UTF-8?Q?Rico=20Sch=C3=BCller=20?=: d3dx9: Implement ID3DXBaseEffect:: SetMatrix().
Alexandre Julliard
julliard at winehq.org
Tue Nov 29 14:20:38 CST 2011
Module: wine
Branch: master
Commit: cebdbb34ac2dee2582c29258dbf16302841850aa
URL: http://source.winehq.org/git/wine.git/?a=commit;h=cebdbb34ac2dee2582c29258dbf16302841850aa
Author: Rico Schüller <kgbricola at web.de>
Date: Tue Nov 29 10:04:23 2011 +0100
d3dx9: Implement ID3DXBaseEffect::SetMatrix().
---
dlls/d3dx9_36/effect.c | 43 +++++++++++++++++++++++++++++++++++++++++--
1 files changed, 41 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 2e8b674..3079bc0 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -935,6 +935,20 @@ static void get_matrix(struct d3dx_parameter *param, D3DXMATRIX *matrix)
}
}
+static void set_matrix(struct d3dx_parameter *param, CONST D3DXMATRIX *matrix)
+{
+ unsigned int i, k;
+
+ for (i = 0; i < 4; ++i)
+ {
+ for (k = 0; k < 4; ++k)
+ {
+ if ((i < param->rows) && (k < param->columns))
+ set_number((float *)param->data + i * param->columns + k, param->type, &matrix->u.m[i][k], D3DXPT_FLOAT);
+ }
+ }
+}
+
static struct d3dx_parameter *get_parameter_element_by_name(struct d3dx_parameter *parameter, LPCSTR name)
{
UINT element;
@@ -2077,10 +2091,35 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetVectorArray(ID3DXBaseEffect *iface,
static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXMATRIX *matrix)
{
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
+ struct d3dx_parameter *param = get_valid_parameter(This, parameter);
- FIXME("iface %p, parameter %p, matrix %p stub\n", This, parameter, matrix);
+ TRACE("iface %p, parameter %p, matrix %p\n", This, parameter, matrix);
- return E_NOTIMPL;
+ if (param && !param->element_count)
+ {
+ TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
+
+ switch (param->class)
+ {
+ case D3DXPC_MATRIX_ROWS:
+ set_matrix(param, matrix);
+ return D3D_OK;
+
+ case D3DXPC_SCALAR:
+ case D3DXPC_VECTOR:
+ case D3DXPC_OBJECT:
+ case D3DXPC_STRUCT:
+ break;
+
+ default:
+ FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
+ break;
+ }
+ }
+
+ WARN("Invalid argument specified\n");
+
+ return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX *matrix)
More information about the wine-cvs
mailing list