Henri Verbeet : gameux: Don't shadow hr in GAMEUX_RegisterGame().
Alexandre Julliard
julliard at winehq.org
Fri Oct 14 14:14:47 CDT 2011
Module: wine
Branch: master
Commit: a4ee6226ae4ecbf921a4dac2060c796f1b1ad5b8
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a4ee6226ae4ecbf921a4dac2060c796f1b1ad5b8
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Oct 13 21:43:05 2011 +0200
gameux: Don't shadow hr in GAMEUX_RegisterGame().
---
dlls/gameux/gameexplorer.c | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c
index c6935c9..bada386 100644
--- a/dlls/gameux/gameexplorer.c
+++ b/dlls/gameux/gameexplorer.c
@@ -565,7 +565,6 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath,
{
struct parse_gdf_thread_param thread_param;
HANDLE thread;
- HRESULT hr;
DWORD ret;
thread_param.GameData = &GameData;
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