Henri Verbeet : d3d9/tests: Add a small test for multisampled GetRenderTargetData().

Alexandre Julliard julliard at winehq.org
Thu Oct 20 14:25:08 CDT 2011


Module: wine
Branch: master
Commit: 12a99309d9e595d11f5d7b2ec8b17c9bd086f9c3
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=12a99309d9e595d11f5d7b2ec8b17c9bd086f9c3

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Oct 19 22:03:12 2011 +0200

d3d9/tests: Add a small test for multisampled GetRenderTargetData().

---

 dlls/d3d9/tests/visual.c |   51 ++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 51 insertions(+), 0 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 75132ff..c583b12 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -12607,6 +12607,56 @@ static void update_surface_test(IDirect3DDevice9 *device)
     IDirect3DTexture9_Release(src_tex);
 }
 
+static void multisample_get_rtdata_test(IDirect3DDevice9 *device)
+{
+    IDirect3DSurface9 *original_ds, *original_rt, *rt, *readback;
+    IDirect3D9 *d3d9;
+    HRESULT hr;
+
+    hr = IDirect3DDevice9_GetDirect3D(device, &d3d9);
+    ok(SUCCEEDED(hr), "Failed to get d3d9 interface, hr %#x.\n", hr);
+    hr = IDirect3D9_CheckDeviceMultiSampleType(d3d9, D3DADAPTER_DEFAULT,
+            D3DDEVTYPE_HAL, D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES, NULL);
+    IDirect3D9_Release(d3d9);
+    if (FAILED(hr))
+    {
+        skip("Multisampling not supported for D3DFMT_A8R8G8B8, skipping multisampled CopyRects test.\n");
+        return;
+    }
+
+    hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8,
+            D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &rt, NULL);
+    ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
+    hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8,
+            D3DPOOL_SYSTEMMEM, &readback, NULL);
+    ok(SUCCEEDED(hr), "Failed to create readback surface, hr %#x.\n", hr);
+
+    hr = IDirect3DDevice9_GetRenderTarget(device, 0, &original_rt);
+    ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+    hr = IDirect3DDevice9_GetDepthStencilSurface(device, &original_ds);
+    ok(SUCCEEDED(hr), "Failed to get depth/stencil, hr %#x.\n", hr);
+
+    hr = IDirect3DDevice9_SetRenderTarget(device, 0, rt);
+    ok(SUCCEEDED(hr), "Failed to set render target, hr %#x.\n", hr);
+    hr = IDirect3DDevice9_SetDepthStencilSurface(device, NULL);
+    ok(SUCCEEDED(hr), "Failed to set depth/stencil, hr %#x.\n", hr);
+
+    hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ff00, 0.0, 0);
+    ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
+    hr = IDirect3DDevice9_GetRenderTargetData(device, rt, readback);
+    todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+
+    hr = IDirect3DDevice9_SetDepthStencilSurface(device, original_ds);
+    ok(SUCCEEDED(hr), "Failed to set depth/stencil, hr %#x.\n", hr);
+    hr = IDirect3DDevice9_SetRenderTarget(device, 0, original_rt);
+    ok(SUCCEEDED(hr), "Failed to restore original render target, hr %#x.\n", hr);
+
+    IDirect3DSurface9_Release(original_ds);
+    IDirect3DSurface9_Release(original_rt);
+    IDirect3DSurface9_Release(readback);
+    IDirect3DSurface9_Release(rt);
+}
+
 START_TEST(visual)
 {
     IDirect3DDevice9 *device_ptr;
@@ -12781,6 +12831,7 @@ START_TEST(visual)
     srgbwrite_format_test(device_ptr);
     clip_planes_test(device_ptr);
     update_surface_test(device_ptr);
+    multisample_get_rtdata_test(device_ptr);
 
 cleanup:
     if(device_ptr) {




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