Matteo Bruni : wined3d: When creating a new shader, check shader type and version.

Alexandre Julliard julliard at winehq.org
Mon Sep 26 16:15:11 CDT 2011


Module: wine
Branch: master
Commit: 2a146448f40686ff75f808557b15e95ff646601a
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2a146448f40686ff75f808557b15e95ff646601a

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri Sep 23 17:03:19 2011 +0200

wined3d: When creating a new shader, check shader type and version.

---

 dlls/d3d10core/shader.c |    6 +++---
 dlls/d3d8/shader.c      |    4 ++--
 dlls/d3d9/shader.c      |    4 ++--
 dlls/wined3d/shader.c   |   41 ++++++++++++++++++++++++++++-------------
 include/wine/wined3d.h  |    6 +++---
 5 files changed, 38 insertions(+), 23 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=2a146448f40686ff75f808557b15e95ff646601a



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