Matteo Bruni : wined3d: When creating a new shader, check shader type and version.
Alexandre Julliard
julliard at winehq.org
Mon Sep 26 16:15:11 CDT 2011
Module: wine
Branch: master
Commit: 2a146448f40686ff75f808557b15e95ff646601a
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2a146448f40686ff75f808557b15e95ff646601a
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Sep 23 17:03:19 2011 +0200
wined3d: When creating a new shader, check shader type and version.
---
dlls/d3d10core/shader.c | 6 +++---
dlls/d3d8/shader.c | 4 ++--
dlls/d3d9/shader.c | 4 ++--
dlls/wined3d/shader.c | 41 ++++++++++++++++++++++++++++-------------
include/wine/wined3d.h | 6 +++---
5 files changed, 38 insertions(+), 23 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=2a146448f40686ff75f808557b15e95ff646601a
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