Henri Verbeet : d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexShader ().
Alexandre Julliard
julliard at winehq.org
Fri Apr 27 10:55:45 CDT 2012
Module: wine
Branch: master
Commit: 722e60ab2e3ad231924ba202d12abaa98652bff2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=722e60ab2e3ad231924ba202d12abaa98652bff2
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Apr 26 21:11:52 2012 +0200
d3d9: Properly retrieve an interface pointer in IDirect3DDevice9Impl_GetVertexShader().
---
dlls/d3d9/device.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index d4f1eea..1f0f809 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2339,6 +2339,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(IDirect3DDevice9Ex *i
IDirect3DVertexShader9 **shader)
{
IDirect3DDevice9Impl *This = impl_from_IDirect3DDevice9Ex(iface);
+ IDirect3DVertexShader9Impl *shader_impl;
struct wined3d_shader *wined3d_shader;
TRACE("iface %p, shader %p.\n", iface, shader);
@@ -2347,7 +2348,8 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(IDirect3DDevice9Ex *i
wined3d_shader = wined3d_device_get_vertex_shader(This->wined3d_device);
if (wined3d_shader)
{
- *shader = wined3d_shader_get_parent(wined3d_shader);
+ shader_impl = wined3d_shader_get_parent(wined3d_shader);
+ *shader = &shader_impl->IDirect3DVertexShader9_iface;
IDirect3DVertexShader9_AddRef(*shader);
wined3d_shader_decref(wined3d_shader);
}
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