=?UTF-8?Q?Stefan=20D=C3=B6singer=20?=: wined3d: Add GL_ALPHA to the atifs argument replicator debug function.
Alexandre Julliard
julliard at winehq.org
Wed Dec 5 13:43:10 CST 2012
Module: wine
Branch: master
Commit: 8e05ee699475677e3c254f342c62396fc04e6267
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8e05ee699475677e3c254f342c62396fc04e6267
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Wed Dec 5 09:01:37 2012 +0100
wined3d: Add GL_ALPHA to the atifs argument replicator debug function.
---
dlls/wined3d/ati_fragment_shader.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c
index 6aa91a6..4994d96 100644
--- a/dlls/wined3d/ati_fragment_shader.c
+++ b/dlls/wined3d/ati_fragment_shader.c
@@ -157,6 +157,7 @@ static const char *debug_rep(GLuint rep) {
case GL_RED: return "GL_RED";
case GL_GREEN: return "GL_GREEN";
case GL_BLUE: return "GL_BLUE";
+ case GL_ALPHA: return "GL_ALPHA";
default: return "unknown argrep";
}
}
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